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1
Mod «[XND] Nocturnal Animals (Continued)» for Rimworld (v1.1 - 1.4)
Adds an extra layer of immersion to RimWorld by implementing different types of body clocks for animals - foxes for instance will actually sleep throu
0
06.01.2023
16:22
899
Lucifer
0
Mod «Amnabi's Flags (Continued)» for Rimworld (v1.2 - 1.4)
Create your own flags!Endless possibilities and combinations! How to use1.Build a flagpole or a banner belt!2.
0
06.01.2023
15:58
2.54K
Lucifer
0
Updated
Mod «No Version Warning» for Rimworld (v1.3 - 1.5)
This mod adds the required tag to mods that have been reported working with the current version of the game.
0
20.12.2024
13:31
3.47K
Den Martin
0
Updated
Mod «[XND] Turret Extensions (Continued)» for Rimworld (v1.0 - 1.4)
Turret Extensions is a multi-purpose mod that does the following: Fixes several vanilla bugs such as inaccurate cooldown/warmup stat readouts, pawns a
0
11.10.2023
16:24
1.96K
AtmosCry
0
Mod «Recon And Discovery (Continued)» for Rimworld (v1.1 - 1.4)
The mod adds new event points that can be visited when they appear on the map.
0
31.12.2022
14:00
1.20K
Lucifer
0
Mod «Forgelings race (Continued)» for Rimworld (v1.3 - 1.4)
"Long ago, a tribe of industrial zealots dabbled in an experimental technology that fused man and machine, giving rise to the Forgelings.
0
21.12.2022
23:57
1.96K
Den Martin
0
Mod «Tactical Ablative Armor (Meat Shields) (Continued)» for Rimworld (v1.1 - 1.4)
Introducing the latest mobile armor technology on the rim -- people! That's right, you can now take cover behind your own fellow man.
0
13.12.2022
13:31
1.03K
Den Martin
0
Mod «Colonist Bar KF (Continued)» for Rimworld (v1.0 - 1.4)
More options for the Colonist Bar.- Allows custom sorting as well as custom scaling.- All options available with Right Mouse Button click on any icon.
0
22.11.2022
21:19
2.52K
Den Martin
0
Updated
Mod «Slave Rebellions Improved (Continued)» for Rimworld (v1.3 - 1.5)
Brand new rebellion experience awaits. No more random and absurd rebellions. Slaves shouldn't be dumber than rocks.
0
01.08.2024
21:33
3.64K
AtmosCry
0
Mod «Convert Then Recruit» for Rimworld (v1.3 - 1.4)
Adds a prisoner-interaction to first convert prisoner and then recruit them.
0
15.10.2022
23:20
2.47K
Den Martin
0
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