Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Covetheus (Continued) Updated
This mod will add a selection of high detailed Apparels/Armors/Accessories and Weapons based from "Alien Covenant" and "Prometheus"!
0
11:39
1.31K
0
More Vanilla Mechanoid Updated
This mod adds five combat mechanoids, and all art resources are from the base game.1.
0
15:44
1.51K
0
Changes manhunter behaviour to be less boring. Intended to keep manhunters on the map as a longer-lived map-threat instead of emulating a raid.
0
23:27
1.11K
0
This is a submod for SRTS Expanded that adds the Thunderhawk gunship to the game, from the Warhammer 40k universe.
0
16:20
1.16K
0
This mod is base one the movie "Terminator" Requires: DLC Biotech
0
17:24
1.50K
0
Mod adds a variety of Vietnam War themed content!Contents - 2 new nations including the United States and North Vietnam.
0
21:19
1.16K
0
Occasionally, colonists will change their minds about things. They can gain a trait, lose a trait, or have the trait's degree change.
0
23:23
1.27K
0
Hostile environments that make regular swamps look like a sweet home. Embrace water and disease, embrace the Greater Swamps.
0
22:59
630
0
This mod will partially convey the atmosphere of the beloved Chernobyl exclusion zone from the S.T.A.L.K.E.R series of games.
0
20:19
1.32K
0
Smarter Raider AI Updated
Tynan says Rimworld is a storyteller, not a skill test. This is for people who want it to be both.
0
14:47
2.03K
0
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