This mod adds five combat mechanoids, and all art resources are from the base game.
1. militor blaster : A militor armed with a mini-blaster gun capable of continuous firing and high armor penetration,but needs plasteel and standard mechtech to gestate it.
2. militor SMG: A militor armed with a mini-SMG capable of continuous firing,only needs steel and basic mechtech to gestate it.
3. centipede autocannon: A centipede armed with the same weapon as the autocannon turret,need high mechtech.
4. centipede sniper: A centipede armed with the same weapon as the Uranium slug turret,need Ultra mechtech.
5. centipede beam: A centipede armed with a variant of the grasers has a longer range, stronger firepower and higher armor penetration,that it can penetrate the armor of the mechanoid.Need Ultra mechtech.
DLC Biotech requires
Q:CE?
A: Yes ! All mechanoids of this MOD are compatible with Combat Extended mod (CE).
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