Rimworld mods

Two new bridges/platforms — one is for medium buildings, and another one is for quick construction of walking surfaces.
+2
22:55
1.92K
0
This mod merges Barely Restricted Spots and Barely Visible Spots into one, now tagged for 1.4. This allows you to place spots upon buildings.
+2
16:04
1.46K
0
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such
+2
21:51
4.96K
0
Combat Extended only Adds an Improvised artillery. Supports Muzzle Flash.
+2
19:23
1.53K
0
Adds three buildings, all of which are around 4× faster than the vanilla version: Mod requires:Vanilla Expanded FrameworkExtrematoriumAn extreme
+2
16:01
946
0
Add furniture inspired by kids' rooms!Fancy designs, character themes, toys, and playful elements...
+2
23:11
789
0
A two-sided pass-through window for transferring items between rooms without entering or disrupting the other room's climate—perfect for moving
+2
19:42
1.57K
0
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for glitterworld medicine?
+2
16:09
362
0
Adds in the ashlands and blighted ashlands biomes. Ashlands is based on a combination of regions from Morrowind.
+2
17:55
3.44K
0
RuntimeGC Updated
This mod allows you to optimize RimWorld by removing unnecessary data that appears after a long game.
+2
15:15
10.41K
Luc
0
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Items 1201-1210 of 2655