You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for glitterworld medicine? Then this small mod might be useful for you.
Mod Contents
Mod add recipe for Glitterworld Medicine at the Drug Lab. Including Bulk x4 recipe.
Cost: 5 Synthread, 1 Component, 4 Plasteel, 1 Medicine.
Skills: Crafting 10, Intellectual 10, Medicine 4.
Require new research to unlock it "Glitterworld medicine production":
Produce advanced ultra-tech medicine by combining standard industrial-tech medicine, spacer-tech synthetic fabric and using component to make various multi-use tools from plasteel
If you need to make cost higher or lower, then you can just open \Defs\RecipeDefs and change it to your liking.
File info