Mods

Mod title
Mod author
Publication date
from to
Warhammer 40k - Genes and Psycasts Updated
With the release of Biotech and genes and as a fan warhammer 40k i really needed to be able to make my Space Marine.
+6
23:47
9.49K
0
Warhammer 40.000 - Core Updated
Most recent change: - Added some stuff to be used in new module (Soon™).
+12
20:19
9.07K
0
Warhammer 40.000 - Genes Updated
Most recent change: - Nurgle mining aptitude replaced by cooking aptitude.
+7
16:54
6.24K
0
Warhammer 40.000 - Factions Updated
Most recent change: - Guardsmen remembered to bring their guns this time, so hopefully they can properly protect things now.
+13
17:17
5.78K
0
Warhammer 40.000 - Ideology Updated
This mod contains the Culture and Structure previously included in the Factions module.
+6
17:14
3.73K
0
Warhammer 40.000 - Psycasts Updated
Most recent change: - Fixed some weirdly spaced text.
+7
16:58
3.13K
0
Warhammer 40.000 - Mutations Updated
Embrace darkness, embrace Chaos!This mod introduces a way for you to embrace chaos even more than before!
+11
19:35
2.70K
0
This mod contains various cybernetics themed around 40k, some found in my dusty rulesbooks, others made up to complement them.
+2
20:25
1.96K
0
This mod introduces some of more known Abhumans of the Warhammer 40.000 universe.These are:Beastman: Your bloodlusting bestials.
+2
20:28
1.91K
1
This mod adds new xenotypes, including Thunder Warriors, Custodes, Firstborn Space Marines, Primaris, Primarchs, Living Saints from the Warhammer 40K
+1
11:43
239
Luc
0