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Mod «DRG Mission Control Advisor» for Stellaris (v3.3.0 - 3.3.4)
"That guy in Mission Control, he really has a cozy job!
+1
23.03.2022
09:43
994
TOP-Mods
0
Mod «Hypothetical Stars» for Stellaris (v3.7.*)
This is a mod sort of complimentary to either Kepler68's More Star classes, or Annatar's Real Space, that adds several new types of stars that as of n
+1
21.04.2023
16:57
989
TOP-Mods
0
Updated
Mod «!!Universal Modifier Patch» for Stellaris (v3.7.*)
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.
+1
13.04.2023
16:13
979
TOP-Mods
0
Mod «AI can build Clone Vats now» for Stellaris (v3.3.2)
I just deleted the food consumption of the clone vats construction, and then the AI can build it.
0
12.03.2022
10:23
962
Den Martin
0
Mod «AI Spymaster» for Stellaris (v3.3.2)
It is not widely known, but vanilla AI is not able to manage envoys properly.
0
15.03.2022
19:31
962
Den Martin
0
Mod «More Purging» for Stellaris (v3.3.2)
Allow you to purge when you have any point in following ethics Militarist, Authoritarian and Materialst.
0
15.03.2022
19:46
958
Den Martin
0
Mod «Ad Astra Technology Mod» for Stellaris (v3.4.*)
“Per Aspera Ad Astra”“Through adversity to the stars.
0
04.09.2022
11:29
953
TOP-Mods
0
Mod «Yet Another Galaxy Enhancement Mod» for Stellaris (v3.4.*)
This mod does several things for galaxy generation. Takes advantage of the new 'cluster' generation. It operates on the principle of least surprise.
0
07.09.2022
13:30
952
TOP-Mods
0
Updated
Mod «Elves of Stellaris» for Stellaris (v3.7.*)
Adds custom space elves with new: portraits, outfits, hairstyles, ships, city styles, flags, name lists, megastructures, traits, civics, events, and w
0
14.04.2023
12:18
930
TOP-Mods
0
Updated
Mod «Cross Border Trade» for Stellaris (v3.4.*)
Commercial pacts too simple? Shouldn't smaller empires benefit more from trading with bigger empires? This mod aims to address both of these concerns.
0
04.09.2022
10:33
927
TOP-Mods
0
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