Rimworld mods

Obsidia Expansion Updated
The main innovation of the mod is the Obsidian Empire faction, from the planet Obsidia of the same name (the faction is initially hostile).
+14
12:04
11.10K
Luc
0
Vanilla Animals Expanded — Caves Updated
Caves is one of the biomes we have never covered or even considered covering before, but here we are!
+5
20:05
11.07K
3
Fortification Industrial - Nuclear Dawn Updated
Now with CE support. Adds the nuclear uranium industry. Requires:  Fortifications - Industrial
+6
23:56
11.02K
0
[CAT] Show Hair With Hats or Hide All Hats Updated
Show hair for all hats.Select which hats do hide hair from Mod Settings.
+5
11:54
10.99K
1
Dubs Central Heating Updated
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in li
+6
19:14
10.87K
Luc
0
Vanilla Hair Retextured Updated
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places jus
+4
09:26
10.85K
Luc
0
QualityBuilder Updated
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.
+5
17:38
10.84K
2
[LTO] Colony Groups Updated
Colony Groups mods allow you to create and organize colonists into groups - providing a much easier method of managing the madness that unfolds as you
+9
18:57
10.83K
Luc
0
MoHAR framework Updated
Adds hediffs/comps/jobs/[...] meant for race mod creators. This mod comes with examples.
+4
17:16
10.83K
Luc
0
Miho, the celestial fox Updated
+1
11:01
10.81K
Luc
2
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