Rimworld mods

This mod allows pawns to 'use' Skipdoors from Vanilla Psycasts Expanded while moving and doing stuff.
+3
13:06
625
0
Gives chitin to insects, meant for use as a companion mod to 'Insects don't have bones'.
+6
17:19
625
0
A retexture mod for Xenohumans. Make sure to load after the main mod.⠀ Requires:  Xenohumans - Gen-spliced Xenos on the Rim
0
12:20
624
0
Adds the automation robots like the haulers and cleaners to traders.
+1
16:34
624
0
Gives the neutrolope a unique HD (512x512) texture. Just for fun :) Requires the original mod to run, as this is just the textures!
0
23:41
624
0
This mod adds 6 new ammo types (and 3 old ones) for shotguns of Combat Extended.Supports 12 gauge, 20 gauge, 23x75mmR, .
+5
00:32
623
0
Mechanitor's Orbital Trader Add New Orbital Trader
+1
00:11
623
0
Do you seek a techy colony vibe, but hexagon-crazed Techist style disappoints you?
0
01:15
622
0
Vanilla guns are boring. No magazines, no reloading, no ammo.This mod adds all of these things to the game.
+1
23:37
620
0
Hostile environments that make regular swamps look like a sweet home. Embrace water and disease, embrace the Greater Swamps.
0
22:59
617
0
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