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42
Rimworld mods
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Version game Rimworld
1.0
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Updated
Mod «Guns Galore - Magnum» for Rimworld (v1.4)
132 new weapons (with 26 additional variants) focused on high power pistols and revolvers! Pistol: AMC AutoMag - .44 AMP, .357 AMP, .440-Cor-Bon.
0
24.10.2023
11:54
1.97K
AtmosCry
0
Updated
Mod «Vanilla XCOM Magnetic Weapons» for Rimworld (v1.3 - 1.5)
[CE Compatible]Adds vanilla-style magnetic weapons from XCOM 2 and War of the Chosen, featuring custom gunshot sounds.
+3
07.07.2024
23:28
1.97K
Den Martin
0
Mod «Consistent Map Stone» for Rimworld (v1.3 - 1.4)
This mod is compatible with literally anything, do not concern yourself with what it does, it's a framework type mod.
+1
18.03.2023
19:32
1.97K
Den Martin
0
Mod «Simply More Implants» for Rimworld (v1.3)
Adds a variety of new, stackable implants that serve as straight upgrades.
0
21.08.2022
17:50
1.97K
Den Martin
0
Updated
Mod «Bill Doors' MedEvac» for Rimworld (v1.4 - 1.5)
Rescue wounded pawns and prisoners with a flare signal, also comes with a bombardment flare. The flares are acquired via quest reward or trader stock.
+3
09.07.2024
17:29
1.97K
Den Martin
0
Mod «FE3H Blue Lions Hair» for Rimworld (v1.0 - 1.4)
19 hair add-ons (13♂, 6♀) based on the Blue Lions house.
0
04.11.2022
18:45
1.97K
TOP-Mods
0
Mod «Combat Bionics» for Rimworld (v1.2 - 1.4)
Can't you carry more guns with only two hands? Would you like to live your own Mandalorian fantasy? Enter Combat bionics.
0
21.01.2023
10:52
1.97K
Den Martin
0
Updated
Mod «Fav Locker (Continued)» for Rimworld (v1.1 - 1.4)
This mod adds a container where you can register your favorite apparels.
+15
24.10.2023
13:46
1.97K
AtmosCry
0
Updated
Mod «Mass Effect - Playable Geth» for Rimworld (v1.3)
No Quarians were harmed in the development of this mod.
+1
09.07.2022
15:28
1.97K
TOP-Mods
0
Updated
Mod «Predator Hunt Alert» for Rimworld (v1.0 - 1.5)
Alert when the colonists or pets are targeted by carnivorous beasts.
0
03.07.2024
23:40
1.96K
Den Martin
0
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