Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Adds a new race, exclusive gear and events Requires:  Humanoid Alien Races Harmony
+7
19:02
1.60K
0
BiomesKit Updated
About BiomesKit Note! BiomesKit does not add anything new on its own. It's intended to be used by other modders to more easily add new Biomes.
0
23:03
1.59K
0
Gore Updated
Spawns gore upon pawn dismemberment. Eatable, considered as human meat
0
23:28
1.59K
0
Optional Icons for Architect Icons Updated
This will tentatively adds some icons to the original Mod "Architect Icons" (architect tab).
+4
19:40
1.59K
0
This mod is compatible with literally anything, do not concern yourself with what it does, it's a framework type mod.
+1
19:32
1.59K
0
ReGrowth: Tropical Updated
ReGrowth is a mod deeply influenced by the philosophy of the Vanilla Expanded Series and the understanding how biomes work, what role they play in you
+3
19:04
1.59K
0
Within the realm of piercing frost and snow-laden landscapes, the Volhvards stand tall as an elite mercenary faction.
0
22:47
1.58K
0
It's a small patch to make warcaskets from Vanilla Factions Expanded - Pirates (VFE - Pirates) be able to work.
+2
22:26
1.58K
0
- Enable Game Speed: Ultra fast without developer mode- Add ultra fast speed icon- Can change the multiplier of the Ultra fast speed.
+4
12:43
1.58K
0
The mod will add many different country flags!
+1
13:35
1.58K
1
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