Mods "Weapon" for Rimworld

Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC.
+2
22:53
1.67K
0
Allows ranged weapons to have more than 100% accuracy, albeit with diminishing returns after 100%.
0
13:50
1.67K
0
Vanilla Spacer weapons - Beam Gun Updated
Mod Adds Several new Beam Laser guns to the Spacer factions and trade inventories.
0
20:53
1.65K
0
Tired of raiders showing up with the same old autopistol? Want a realistic gun mod with a little more "style"? Don't care about so called "Bloat?
+7
18:52
1.57K
0
This mod adds firearms, explosives, and other equipment used by the German Wehrmacht during World War 2.
+4
18:02
1.57K
0
Guns Galore - Magnum Updated
132 new weapons (with 26 additional variants) focused on high power pistols and revolvers! Pistol: AMC AutoMag - .44 AMP, .357 AMP, .440-Cor-Bon.
0
11:54
1.55K
0
Vanilla XCOM Laser Weapons Updated
Adds vanilla-style laser weapons from XCOM: Enemy Unknown (Enemy Within), featuring custom gunshot sounds and laser beams.
+3
23:36
1.54K
0
Need to purge heretics but those pea shooters just aren't hot enough?Want to flaunt the might of human engineering against the tides of xeno scum?
0
16:07
1.54K
0
This module setting is not a military level weaponIt's just a simple defense weaponIt contains six firearms(Guns):AR15 Assault rifle300 defensive Assa
+10
10:46
1.54K
0
Assorted guns from the game The Cycle Frontier. Requires: Combat Extended
0
12:37
1.54K
0