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1
Mods "Other" for Rimworld
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Mod «Pawn Name Variety (Continued)» for Rimworld (v1.1 - 1.6)
Did you know that a large portion of the pawns in your game have predefined names and backstories?
0
13.08.2025
22:57
372
Luc
0
Mod «Vehicle Dubs Needs Fix» for Rimworld (v1.5 - 1.6)
This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan.
0
07.07.2025
13:56
364
TOP-Mods
0
Mod «Draw From Center» for Rimworld (v1.6)
Adds an optional keybind (default: Alt) that lets you drag draw styles from the center point instead of the corner.
0
22.08.2025
21:19
359
Yukan
0
Mod «CE Manual Patcher» for Rimworld (v1.5 - 1.6)
Make CE patches by yourself, or edit properties form Combat ExtendedThis mod allows you to manually create CE patches without coding.
0
19.11.2025
04:50
349
Luc
0
Mod «Pathfinding Avoidance» for Rimworld (v1.6)
Make pawns try to avoid certain areas, such as filth-generating terrain or configured doors.
0
07.11.2025
13:00
343
Luc
0
Mod «Hauts' Framework» for Rimworld (v1.5 - 1.6)
Makes other Hauts' mods work.
0
04.09.2025
07:50
333
Luc
0
Mod «Nutrifungus on Polluted Soil» for Rimworld (v1.4 - 1.5)
Allows for nutrifungus to grow on polluted soil. Same tasty fungus, now with added flavor! Requires: DLC Ideology DLC Biotech
0
02.03.2025
23:45
326
Den Martin
0
Mod «Perishable» for Rimworld (v1.0 - 1.6)
For lazy folks who don't want to manage stockpiles that much.
0
19.08.2025
14:40
324
Luc
0
Mod «Bulk Load For Transporters» for Rimworld (v1.6)
Bulk Load For Transporters ( And More ! ) This mod requires Pick Up And Haul to function.
0
09.11.2025
07:53
321
Luc
0
Mod «Switch Worker» for Rimworld (v1.4 - 1.6)
Lets you switch the worker for an item in the process of crafting, at the cost of half the work done so far.Safe to add or remove at any time.
+1
15.07.2025
07:03
319
Luc
0
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