Mod «CE Manual Patcher» for Rimworld (v1.5 - 1.6)

0
04:50
349
Luc
CE Manual Patcher

Make CE patches by yourself, or edit properties form Combat Extended

This mod allows you to manually create CE patches without coding.

This mod is basically safe to add halfway but it’s best to make a backup first.
There are reports that adding it halfway may cause conflicts with Performance Fish.




Follow the instructions below:



Notice:

- The default parameters are from assault rifle.

- Do not modify parameters or create CE patches in the game. Do it in the main menu.

- Some parameters like bipod require a game restart to take effect.

- Most parameters can be modified in the "Base Stats" section while creating a CE patch, but once the patch is completed, changes should be made in the section with the same parameter names below.

- Some parameters are unclear to me as well, so please modify them cautiously.

- Some weapons may not be suitable for CE. You can adjust the "Verb Class" in the "Ranged Parameters" section to adapt.

- How to create a weapon that does not require ammo?
1. Set the "Ammo Caliber" attribute in the "Ammo User" section, select an ammo type categorized as "Uncategorized." This will set the Ammo Caliber to null, and the "Ammo User" section will become gray.
2. Set the "Verb Class" in the "Ranged Parameters" to a non-CE Verb, i.e., an item whose name does not start with "CombatExtended."
3. Better to restart the game

- The data of weapons with non-vanilla or CE Verb will be lost after a reset, but restarting the game can restore it.





Instruction to add a custom ammo:



Notice:

- The default parameters are from 5.56 NATO FMJ.

- Remember to save and restart the game.

File info

  • Added by: Luc
  • Author: Lotus Land
  • Mod version: 15.11.25
  • File format: ZIP
  • File size: 1.0 mb
  • Source: Go to
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