Mods "Gameplay" for Rimworld

+1
10:33
644
0
Psyrestoration Elixir Updated
Made for personal use but decided to share for everyone.
+5
11:26
638
0
Automatic Hunting automatically marks potential animals to hunt and will give your hunters the job to hunt if there aren't enough meat in storage!
0
17:38
637
0
Mechanoids don't have regular meatbag eyes, so why shouldn't they be able to see in the dark?
+1
23:41
636
0
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
0
00:08
633
0
This mod allows elite-tier pirate enemies (bosses, elite mercs) to use spacer weapons like charge rifle or charge lance.
0
00:00
612
0
Why is mumbling to oneself about the relationship between love and piracy an essential component of the process of taming a muffalo?
0
00:05
601
0
Planting the same crop over and over is fine in Rimworld but in real life this causes issues.
+4
05:29
592
0
"A three-quarter-ton heavy-duty pickup truck built to tackle tougher tasks than a half-ton Roadrunner can handle.
0
20:10
592
0
Adds a new, highly dangerous lategame raid type. Bombardment Raids A simultaneous bombardment and raid.
0
23:02
578
0
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