Mods "Gameplay" for Rimworld

Roads of the Rim (Continued) Updated
RotR - A Rimworld mod allowing road construction on the world map Introduction I decided to reimplement Jecrell's amazing RimRoads mod since it had no
+9
20:07
6.50K
0
[LTO] Colony Groups Updated
Colony Groups mods allow you to create and organize colonists into groups - providing a much easier method of managing the madness that unfolds as you
+5
17:09
6.46K
0
Сука охуеть! T.K.Z. V. Now you don't need to break their skulls, like V., of your pawns to calm them down from a slight nervous breakdown.
+10
18:35
6.40K
1
ThisRimOfMine (Continued) Updated
This mod aims to recreate the bombed out remains of a besieged city, as seen in This War Of Mine by 11bit studios.
+8
23:58
6.40K
0
Hospital Updated
This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill/silver in return.
+27
17:36
6.39K
0
Have you ever thought that the standard 20 skill level limit is too low? Have you ever wanted to drive your pawns crazy with their power?
+9
14:50
6.35K
1
Real Ruins Updated
This mod adds ruins on your map. Ruins of real bases of other players.
+9
10:43
6.20K
1
Animals Logic Updated
Adds animal-related quality-of-life enhanсements.
+5
00:22
6.19K
0
Outer Rim - Core Updated
Core mod for the Outer Rim mod series, contains most of the basics needed for the rest of the modules along with things that don't necessarily fit int
+6
18:33
6.13K
0
Dubs Break Mod Updated
Changes how mental breaks are triggered, e.g.
+63
23:14
6.10K
1
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