Last update: 25.10.24.
Reason: Update mod to version: 30.04.24
Biomes! Prehistoric brings to life a plethora of prehistoric plants and animals, with over 60 different species of prehistoric creature, we fill each and every biome with new plants and animals, even more with Biomes! Islands! Each and every vanilla biome has been given an overhaul of new life.
While realism is the general goal for much of the creature art in this mod, some liberties are taken on a few for the sake of the "Rule of cool."
The rapid and unexpected re-terraforming of the Rimworld was nearly catastrophic for its various humanoid denizens, but its aftermath came with even more surprises. Gone were the majority of the species to which they had grown accustomed, instead they came to soon encounter many new species that had been extinct for many millennia back on Earth, brought back to life by the will and whim of an unfathomable Archotech.
This mod is safe to add mid-game.
And yes, we are more or less taking over for Dinosauria! Check out their steam page for a fun surprise!
3 mod options to customize your prehistoric content:
Even more content is planned for post-release updates as well, with our first big focus being more aquatic life!
The mod requires: Biomes! Core.
Version 28.11.23 for Rimworld (v1.3-1.4)
When Prehistoric World is enabled, do not allow non-farm animals to spawn in the farm animals wander in event.
Make healroot fern multiselectable.
Version 03.11.23 for Rimworld (v1.3-1.4)
Version 12.05.23 for Rimworld (v1.3-1.4)
Version 13.02.23 for Rimworld (v1.3-1.4)
Version 18.01.23 for Rimworld (v1.3-1.4)
Version 21.12.22 for Rimworld (v1.3-1.4)
Version 23.09.22 for Rimworld (v1.3)
Version 12.09.22 for Rimworld (v1.3)
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