Gameplay mods for Project Zomboid

Small mod to make reading faster. Use the options menu to select your reading speed.
+3
19:24
6.33K
0
This mod replaces the vanilla helicopter event with a more dynamic suite of events which are both challenging and fair.
+8
11:10
6.20K
0
Wolf Extraction Quest Updated
A configurable endgame quest/mission/challenge. You stare at the map in your hands, tracing the lines with your finger...
+8
10:57
6.07K
1
This mod allows you to start as a highly trained black-operations operative, known only to a select few as the "Insurgents", sent into the Knox Event'
+2
23:31
6.00K
0
This mod is meant to address a single problem. You all know too well that awkward moment when the upper levels of your base get invaded by zombies.
+2
15:32
5.67K
0
Now you are not afraid of zombies who are waiting for you to rappel to them.
+10
12:21
4.95K
0
This mod addresses the need for more complex and long lasting injury and addiction systems.
0
10:50
4.95K
0
The mod adds hotkeys for quickly picking up and dropping off carried items, along with a separate key for the backpack.
+6
22:40
4.81K
0
Simply adds a knife and katana sheaths to the game, which gives an additional slot and also a tactical knife.
0
12:52
4.49K
0
Adds raw materials and recipes to produce ammunition from scratch.
+2
11:12
4.47K
0