Mods

Mod title
Mod author
Publication date
from to
Contents -Chinesium SVD NDM-86-M110 suppressed and unsuppressed -M249E2-M249 PIP-M249 Para-Mk46ish thing dumpster in thumbnail because this mod is bel
+1
14:56
1.37K
3
ↁ Elves Updated
Adds Wood Elves Faction to the game.
+6
14:35
4.00K
1
M60 machine gun for the game Ravenfield. Effective in destroying enemy manpower at medium range.
+4
15:25
2.48K
1
AK74 rifles and AKS-74u carbine.
0
10:45
2.13K
1
my m4 and m4a1 pack Updated
M4A1 carbines, found under the 'Actual M4A1' tag to differentiate from my COD:MW3 inspired M4A1 pack.
+14
00:40
9.49K
1
This mod lets you assign 15 dockyards per ship. Default Max Nav Factories = 15Convoy Max Nav Factories = 15Capital Ship Max Nav Factories = 15
+1
20:28
950
0
-M72A7 LAW (600 DMG, 23m radius, 3 ammo)-M72A5 LAW (1000 DMG, 15m radius, 3 ammo)-RPG26 (1200 DMG, 18m radius , 2 ammo)
+3
23:23
1.58K
0
ↁ House Sanguin Updated
Adds a medieval faction House Sanguin to the game. Requires: DLC Biotech Medieval Overhaul RimFantasy - Medieval Overhaul Edition
+4
17:38
2.78K
0
Adds various apperals from Vanilla Rimworld to ideology roles. Now with mod settings!
0
14:22
1.22K
0
Fragmentation grenades for modern settings Some tipsGrenades have different weights, effective ranges and throw distances Velocities:F1: 16 unitsRGO:
+3
15:36
2.12K
0
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