Mod title
Mod author
Publication date
from to
ↁ House Sanguin Updated
Adds a medieval faction House Sanguin to the game. Requires: DLC Biotech Medieval Overhaul RimFantasy - Medieval Overhaul Edition
+4
23:59
4.56K
0
This mod lets you assign 15 dockyards per ship. Default Max Nav Factories = 15Convoy Max Nav Factories = 15Capital Ship Max Nav Factories = 15
+1
20:28
1.83K
0
This simple mod reduces the time needed to justify a war.
+2
20:24
2.49K
0
my m4 and m4a1 pack Updated
M4A1 carbines, found under the 'Actual M4A1' tag to differentiate from my COD:MW3 inspired M4A1 pack.
+17
00:40
12.21K
1
AKMs reuploaded Updated
Reupload because I forgot prefabs Could've made this a long time ago lol Also made a special AKMS variant for 1970s/80s special forces feels with nigh
+9
00:37
5.38K
0
-M72A7 LAW (600 DMG, 23m radius, 3 ammo)-M72A5 LAW (1000 DMG, 15m radius, 3 ammo)-RPG26 (1200 DMG, 18m radius , 2 ammo)
+3
23:23
2.26K
0
ↁ Elves Updated
Adds Wood Elves Faction to the game.
+6
14:35
5.67K
1
Adds various apperals from Vanilla Rimworld to ideology roles. Now with mod settings!
0
14:22
1.60K
0
M60 machine gun for the game Ravenfield. Effective in destroying enemy manpower at medium range.
+4
15:25
3.39K
1
AK74 rifles and AKS-74u carbine.
0
10:45
3.02K
1
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