I was looking for something exactly like this, because there's another mod but doesn't use DLC Biotech schematic.
I want suggest you to make more unique races wwith this simple and immersive race scheme, making just few exclusive details that simply diff between other races.
My suggestions includes:D
• Dwarfs, small body gene, building n smithing abilities, a better movement for agility, better resistance, melee cutting weapons, axe preference, beards revered.
• Goblins, small body, greenish skin N pointed ears genes, looting ability, mood buffs for silver N golden stuffs like beds, seats, sculptures, aesthetic buildings, raid supremacy, and for looting, I guess they can avoid combat to just steal precious stuff like silver, gold, plasteel, gems and so on. High movement.
• Orcs, big teeth, big body and greenish skin genes, raid supremacy, melee worshipping, blunt weapons preference, high resistance.
• Fairies, shining wings, miniscule body and pointed ears genes, high movement, floating effect like sway like a cloud while moving and standing, they're a light source with their wings of a 5-meter range, ranged weapon loved, bow weapon preference
• Giants, huge body genes, strong melee damage, high resistance, slow movement, tribal culture with combat orientation, blunt weapons preference.
• Dragonborns, scale skin, greenish skin, brownish skin, white n black skin, horns, wings, fangs, claws n tail genes. High resistance, intellectual and melee orientation, love to fight, explore and research. Gold is their most precious thing, golden stuff give them mood buffs, melee damage is cutting orientation, but deal blunt damage as well in a lesser portion. They can do manual strength work efficiently, like carry items, cut plants, deconstruct. Try make them carry more weight and give a low movement buff while carrying stuffs from one place to another. They have many horns types, so, making a few horns styles would be great to create more diversity inside this race.
Body sizes differences:
Normal is 1.0x
Small is 0.60x
Large/Big is 1.36x
Huge is 1.72x
Minuscule is 0.36x
Babies have 25% of it and Children have 50% of it.
That's it for now. I personally want to make Dragonborn race, since I take dragon meanings very serious because my Jap name is Ryuken, what means «Dragon Fist/Sword», can be mean other dragon thing since «Ken» can have many kanji with different meanings, just like every other japanese word in romaji.
But, if you feel more encouraged to make it first or briefly, I would love to play it with my entire heart. ♡
Thanks for your awesome work, hope you can make more mods as soon as possible!: )
THIS MOD IS JUST AMAZING!!!
I was looking for something exactly like this, because there's another mod but doesn't use DLC Biotech schematic.
I want suggest you to make more unique races wwith this simple and immersive race scheme, making just few exclusive details that simply diff between other races.
My suggestions includes:D
• Dwarfs, small body gene, building n smithing abilities, a better movement for agility, better resistance, melee cutting weapons, axe preference, beards revered.
• Goblins, small body, greenish skin N pointed ears genes, looting ability, mood buffs for silver N golden stuffs like beds, seats, sculptures, aesthetic buildings, raid supremacy, and for looting, I guess they can avoid combat to just steal precious stuff like silver, gold, plasteel, gems and so on. High movement.
• Orcs, big teeth, big body and greenish skin genes, raid supremacy, melee worshipping, blunt weapons preference, high resistance.
• Fairies, shining wings, miniscule body and pointed ears genes, high movement, floating effect like sway like a cloud while moving and standing, they're a light source with their wings of a 5-meter range, ranged weapon loved, bow weapon preference
• Giants, huge body genes, strong melee damage, high resistance, slow movement, tribal culture with combat orientation, blunt weapons preference.
• Dragonborns, scale skin, greenish skin, brownish skin, white n black skin, horns, wings, fangs, claws n tail genes. High resistance, intellectual and melee orientation, love to fight, explore and research. Gold is their most precious thing, golden stuff give them mood buffs, melee damage is cutting orientation, but deal blunt damage as well in a lesser portion. They can do manual strength work efficiently, like carry items, cut plants, deconstruct. Try make them carry more weight and give a low movement buff while carrying stuffs from one place to another. They have many horns types, so, making a few horns styles would be great to create more diversity inside this race.
Body sizes differences:
Normal is 1.0x
Small is 0.60x
Large/Big is 1.36x
Huge is 1.72x
Minuscule is 0.36x
Babies have 25% of it and Children have 50% of it.
That's it for now. I personally want to make Dragonborn race, since I take dragon meanings very serious because my Jap name is Ryuken, what means «Dragon Fist/Sword», can be mean other dragon thing since «Ken» can have many kanji with different meanings, just like every other japanese word in romaji.
But, if you feel more encouraged to make it first or briefly, I would love to play it with my entire heart. ♡
Thanks for your awesome work, hope you can make more mods as soon as possible!: )