Mods

Mod title
Mod author
Publication date
from to
ReGrowth: Expanded World Generation (Continued) Updated
Have you ever wished you could tweak the world you plan on to your liking? Remove certain biomes or roads? Make one biome spawn less or more?
+3
17:57
6.12K
0
Warhammer"ish":Dryad Updated
The dryads arrive to Rimworld. Together with the spite-revenants, oaks and willow dryads they join the attacks on your colony.
+2
12:16
3.36K
0
Arachne Race (Continued) Updated
Adds a playable Arachne race Centuries ago, alien spacecraft crashlanded on Arachne homeworld.
0
16:06
2.84K
0
Turn It On and Off - RePowered Updated
This mod is based on two other mods: Turn It On and Off and RePower Ive always used RePower since it made it possible to have more realistic power-con
+1
17:59
2.08K
0
A Rimworld mod manager - allows you to backup & restore your list of active Rimworld mods.
+1
15:18
1.39K
0
All Memories Fade Updated
Will force all memories fade out instead of just ending.
0
14:19
2.04K
0
Dungeons Core Updated
A small mod aimed to add in a set of world sites to visit and plunder for loot, provided of course, you can defeat their defenders.
+1
13:54
4.34K
0
Terra Project Core (Continued) Updated
This mod extends the map generator with various new features to generate more biome types.
+1
21:33
1.86K
0
Ra2Bunker (Continued) Updated
Add a bunker to Rimworld. Ppeople can enter it and fight with enemy.
+3
16:29
3.61K
0
Combat Training (Continued) Updated
This mod adds a new work type to let you train your combat skills.
+4
05:26
8.27K
0
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