Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Adds in a new meme focused on completing quests, rewarding you for completing quests, and punishing you for failing them.
+1
22:15
934
0
This mod of Rimworld adds the functionality to temporarily patch up bleeding pawns in the field.
0
13:37
1.13K
0
Free Will Updated
Expand the story of RimWorld by imbuing your colonists with free will!
+3
11:02
4.31K
0
This mod allows elite-tier pirate enemies (bosses, elite mercs) to use spacer weapons like charge rifle or charge lance.
0
00:00
590
0
TD Enhancement Pack Updated
A whole bunch of UI improvements or tiny improvements. Most things can be turned on/off in the settings.
+3
17:43
2.34K
0
Prioritizes mining to the rarest metal first; unskilled miners only work rocks.
+1
21:13
831
0
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*.
+2
23:39
6.77K
0
Sets all weapons and apparel on all Core/Royalty non-tribal pawnkinds to Neolithic/Medieval.
0
00:01
1.19K
0
Colonists will get food from the nearest room with a table, before checking elsewhere.
+2
21:20
1.08K
0
Your Caravans trade closer to market price instead of the meager 2% caravan bonusEven a 30% bonus is weighted against a 50% selling penalty, so game d
+1
21:23
882
0
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