Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*.
Requires a new save game.
Adds a worktype, which is stored in the world, which means you need to start a new game after adding/removing this mod.
Production & Import/Export tabs missing.
The Production and Import & Export tabs are still disabled due to a lack of time.
Hunting jobs
Forestry jobs
Livestock jobs
Overview
Import & Export
== coming back soon(tm) ==
How does it work?
You can manually set jobs in the new Manager tab on the bottom of the screen. Once set, a colonist with the manager skill and worktype enabled will go to a manager station to figure out the best way to assign designations.
Periodically, the manager will check if the assigned designations are still up-to-date, and make changes or delete designations where required. The manager will not touch designations that are set manually, nor will managers create jobs. You're still the overlord.
In theory there is no real limit to the number of manager jobs that can be created.
File info