Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
TMC Armory are mods about weapons for industrial and (Soon...) spacer era with the focus on "tacticool-ness".
0
19:51
2.04K
0
Vanilla Vehicles Expanded - Tier 3 Updated
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
+24
00:00
7.58K
0
Add firearms for recreation purpose....or to shoot at raiders and people who don`t want to eat with a table.
0
20:00
2.59K
0
Adds gradual decay to buildings (i.e. walls, furniture, machines, etc. - but not floors).
+1
05:24
417
0
Add some sharpsticks from the game Escape From Tarkov, all weapons should be craftable in the TMC Weapon workbence.
+2
20:04
1.49K
0
Leftovers Updated
Generate leftovers when pawn cannot finish a full meal, amount depends on nutrition left.
0
11:28
440
0
My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee a
0
23:26
3.38K
0
[HRK] Gun Nut - Desert Tech Firearms Updated
+9
21:57
2.74K
0
[HRK] Gun Nut - M5 SPEAR, M250 & MG 338 Updated
This mod adds the weapons by SIG Sauer that won the US Army NGSW program.
0
22:50
3.09K
0
Mod Adds Several new Spacer Explosive guns to the Spacer factions and trade inventories.
0
20:30
1.37K
0
← Previous Next → 1 ... 47 48 49 ... 184
Items 471-480 of 1837