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Rimworld
34
Rimworld mods
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Mod «[TMC] Shredders Pack» for Rimworld (v1.2 - 1.4)
TMC Armory are mods about weapons for industrial and (Soon...) spacer era with the focus on "tacticool-ness".
0
03.11.2022
19:51
2.04K
TOP-Mods
0
Updated
Mod «Vanilla Vehicles Expanded - Tier 3» for Rimworld (v1.4 - 1.5)
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
+24
14.04.2024
00:00
7.58K
Den Martin
0
Mod «[TMC] Recreational Firearms» for Rimworld (v1.2 - 1.4)
Add firearms for recreation purpose....or to shoot at raiders and people who don`t want to eat with a table.
0
03.11.2022
20:00
2.59K
TOP-Mods
0
Mod «Decaying Structures» for Rimworld (v1.3 - 1.4)
Adds gradual decay to buildings (i.e. walls, furniture, machines, etc. - but not floors).
+1
11.10.2023
05:24
417
AtmosCry
0
Mod «[TMC] EFT Sharpsticks» for Rimworld (v1.1 - 1.4)
Add some sharpsticks from the game Escape From Tarkov, all weapons should be craftable in the TMC Weapon workbence.
+2
03.11.2022
20:04
1.49K
TOP-Mods
0
Updated
Mod «Leftovers» for Rimworld (v1.4)
Generate leftovers when pawn cannot finish a full meal, amount depends on nutrition left.
0
24.10.2023
11:28
440
AtmosCry
0
Mod «Medieval Madness: Tools of the Trade» for Rimworld (v1.0 - 1.4)
My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee a
0
04.11.2022
23:26
3.38K
TOP-Mods
0
Updated
Mod «[HRK] Gun Nut - Desert Tech Firearms» for Rimworld (v1.4)
WELCOME TO GUN NUT - DESET TECH FIREARMS!
+9
02.08.2023
21:57
2.74K
Den Martin
0
Updated
Mod «[HRK] Gun Nut - M5 SPEAR, M250 & MG 338» for Rimworld (v1.3 - 1.4)
This mod adds the weapons by SIG Sauer that won the US Army NGSW program.
0
01.02.2024
22:50
3.09K
Den Martin
0
Mod «Vanilla Spacer weapons - Explosive Bolt» for Rimworld (v1.4)
Mod Adds Several new Spacer Explosive guns to the Spacer factions and trade inventories.
0
26.12.2022
20:30
1.37K
TOP-Mods
0
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