Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
[LTS]Systems Updated
This is my frameworks mod, contains code that can be used by others but mainly for use for my own mods.
+1
23:35
3.03K
0
[LTS]Tenants Updated
A new version of my old Tenants mod, something you all asked for for a long long time. What is the mod Tenants?
0
16:07
2.94K
0
Ilya Tech - Core Updated
Greetings, I am Suvi Ilya DragunovaFounder of the still developing Ilya Tech.
+2
16:10
2.48K
0
Community Framework Updated
The Community Framework is a framework that gives more power to modders that use XML.
+1
07:59
1.14K
0
Yayo's Combat Warcaskets Updated
This mod patches Yayo's Combat to properly handle Warcaskets from Vanilla Factions Expanded - Pirates. No longer are the days of paper armor caskets!
0
12:26
2.28K
0
Biomes! Core Updated
Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mods to work. Place this mod BEFORE any other Biomes!
+12
13:11
7.33K
0
Pocket Sand Updated
Surprise your enemies with that weapon in your pocket. Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it.
0
22:51
1.65K
0
RaiderInfo Updated
Show more details of raiders.   Description Add number of raiders to the explanation of the letter at the time of an arrival of raiders.
+1
04:36
1.23K
0
This mod patches all defs with the <filth> field, first it removes all existing tags then it adds tags so filth vanishes in 14-15 days and washe
+12
17:27
9.10K
0
Quick update to RimWorld 1.4 [beta] by Epicguru. The 'WhEn 1.4?1?' comes soon. We hear drums, drums in the deep. They are coming...
0
13:38
1.71K
0
← Previous Next → 1 ... 165 166 167 ... 184
Items 1651-1660 of 1831