Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
This mod enables you to configure what Xenotypes might join you when performing a ritual with the random recruit reward.
+9
23:44
1.27K
0
Rimsential - Total Control: Continued Updated
Enables the deep customization of faction pawns This is the continued version of the Rimsential - Homebound mod handed over to the community by Orpheu
+4
08:14
1.74K
0
A semi-historical recreation of the Japanese tank prototype Type 5 Heavy from WoT. Requires: Vanilla Vehicles Expanded Vehicle Framework Harmony
+1
00:10
945
0
This mod makes prisoners lose certainty instead of gaining it if their mood is high in your prisons.
+4
01:04
712
0
Mechanitor's Orbital Trader Add New Orbital Trader
+1
00:11
637
0
This mini-mod adds a toggle on chairs and sofas that allows you to specify them as Public, Colonist, Private, or Disallowed for eating.
+2
19:34
648
0
A mod that adds more than 100 new persona weapon traits for persona weapons with custom code effects, adds a handful of other additions & QoL feat
+1
23:47
777
0
Vanilla Races Expanded - Pigskin Updated
Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to i
+3
00:53
2.65K
0
Are you looking for a VPE that spices up psycast paths with gene requirements and more diverse xenotype playthrough?
+4
12:34
1.33K
0
"Vanilla Psycast Expanded - Biotech Integration" mod patches for the psycaster paths in Alpha Animals.
0
12:40
1.16K
0
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