Mods "Gameplay" for Rimworld

Colonists prepare and start rituals on their own. Naturally. Auto Rituals You can automatically start Ideoligion rituals in your colony.
0
19:13
436
0
This mod adds a new button to the social menu, by clicking on which you will switch to the extended view mode.
0
17:00
465
0
This mod reorganizes the tech tree to make it easier to navigate by grouping technologies by theme instead of by mod.
0
10:55
430
Luc
0
Adds a Toggle to view the power grid (why isn't that Vanilla?).It also adds a little more info to the power grid view.
0
11:03
271
Luc
0
The Event Expansions mod of kiiro race, adding 14 new quests or events related to the kiiro faction, along with new faction interaction methods.
+1
14:39
420
0
Added an implant based on the DMS biological pathway that forces targets to defect to your faction, overriding their original faction loyalty.
+1
15:00
773
0
Nukes Updated
This mods adds multiple nuclear weapons.
+1
22:20
939
0
This is a renovated, overhauled fork of Giddy-Up, developed with permission from the original author Roolo.
+1
15:53
1.08K
0
You will be able to believe in Elona's gods.
0
16:44
618
Luc
0
Retextures, recolors, converts to .dds, and up-scales the wreck textures from Vehicle Wrecks Expanded by explorer.
0
15:21
527
0
← Previous Next → 1 ... 89 90 91 ... 100
Items 891-900 of 994