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Rimworld
Gameplay
4
Mods "Gameplay" for Rimworld
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Version game Rimworld
1.0
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1.2
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Mod «[SYR] Essentials: Stone» for Rimworld (v1.0 - 1.4)
Rebalances stone types and improves colors of granite and jade.
+2
31.12.2022
13:19
1.26K
Lucifer
0
Updated
Mod «Beat Your Prisoners (Continued)» for Rimworld (v1.2 - 1.4)
Beat Your Prisoners lets you... well, beat the hell out of your prisoners.
+1
12.06.2023
23:20
3.09K
Den Martin
0
Mod «Prison Commons (Continued)» for Rimworld (v1.2 - 1.4)
Allows you to mark any enclosed Gather Spot (table, sculpture, campfire, etc) as a prison commons area.
+2
31.12.2022
13:44
2.03K
Lucifer
0
Mod «Recon And Discovery (Continued)» for Rimworld (v1.1 - 1.4)
The mod adds new event points that can be visited when they appear on the map.
0
31.12.2022
14:00
1.19K
Lucifer
0
Updated
Mod «Reinforced Mechanoid 2 (Continued)» for Rimworld (v1.4 - 1.5)
“Reinforced Mechanoids 2” , formerly known as "HALO: Rimworld Heretic Mechanoids", is an expansion on "Reinforced Mechanoid
+3
03.03.2025
00:23
5.27K
Den Martin
0
Mod «Human Butchery 2.0» for Rimworld (v1.4)
Warm fuzzy yttakin sweaters, scaly heat-resistant impid dusters, frilly purple highmate hats,all that plus more in Human Butchery 2.0!
+2
01.01.2023
21:55
1.54K
Den Martin
0
Mod «Imprisonment On The Go!» for Rimworld (v1.3 - 1.4)
Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from home.
+1
05.01.2023
13:49
1.49K
Lucifer
0
Mod «Long Range Transport Pods» for Rimworld (v1.1 - 1.4)
This mod changes the maximum range on transport pods from the vanilla 66 tiles to 244 (almost pole to pole).
0
05.01.2023
13:56
1.71K
Lucifer
0
Mod «[XND] Nocturnal Animals (Continued)» for Rimworld (v1.1 - 1.4)
Adds an extra layer of immersion to RimWorld by implementing different types of body clocks for animals - foxes for instance will actually sleep throu
0
06.01.2023
16:22
889
Lucifer
0
Mod «Prisoner Harvesting» for Rimworld (v1.1 - 1.4)
Simple mod.
+1
06.01.2023
18:02
2.69K
Lucifer
0
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