Mods "Gameplay" for Rimworld

Subpersona Shells Updated
Adds Subpersona AI powered Shells, simple lore friendly robots designed to fit a number of purposes but with limited capacity for what they can proces
0
12:02
2.51K
0
More Faction Interaction (Continued) Updated
Adds more interaction with and between factions, bringing the world to life.
+7
00:48
17.94K
Luc
0
Animals with milk or wool nows displays the amount and type of resource with time left to gather.
0
19:33
885
0
Roads of the Rim (Continued) Updated
RotR - A Rimworld mod allowing road construction on the world map Introduction I decided to reimplement Jecrell's amazing RimRoads mod since it had no
+11
22:29
9.33K
Luc
0
0
23:50
1.52K
0
ReGrowth: Swamp Updated
Mod for the swamp biome, part of the ReGrowth series of mods. Welcome to ReGrowth!
+2
19:01
4.91K
0
RimNauts 2 Updated
This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites that has to be launched into orbit.
+15
17:42
13.37K
0
Insectoids gain Hediff-based special abilities inspired from Starcraft 1.
0
20:36
2.43K
0
Space Worms (Continued) Updated
Features: A new parasitic creature called the Space Worm A new Level 3 technology (Xenobiology) to research A new surgical procedure to extract Space
+3
19:12
1.90K
0
Adds Logic Switches and sensors to your game that switch on or off power based on power inputOriginally I was going to create a bunch of And Gates, Or
0
22:27
1.96K
0
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