Mods

Bill Doors' MedEvac Updated
Rescue wounded pawns and prisoners with a flare signal, also comes with a bombardment flare. The flares are acquired via quest reward or trader stock.
+3
05:32
1.12K
0
Monster Hunter RimWorld Updated
Added Kelbi morph. Some minor fixes including the injector tag issue preventing storage filtering.
+2
05:16
2.14K
1
IN ORDER FOR THIS MOD TO FUNCTION CORRECTLY YOU NEED TO REMOVE "Explosion.LUA" OUT OF THE GAME FILES.
+7
22:52
1.58K
0
Realistic & Immersive Intelligence Agency Emblems Updated
Adds over 70 agency emblems to use for both the player and the AI.
+1
10:30
8.44K
1
Big and Small - Slimes Updated
Bouncy colourful slimes with an assortment of special abilities.Supports [VL] Facial animations.
+4
04:31
765
0
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sendi
0
04:15
1.10K
0
Better Mechanics : AI Divisions Updated
Using Better Mechanics: AI Divisions, you can finally go up against the AI with its army as grad as their industry grant them.
+9
22:36
3.90K
1
Kaiserreich Models - Base Game Updated
Welcome to the Kaiserreich model mod! Models for every country in Kaiserreich!
+7
21:31
5.34K
1
Dragon's Flag Rework Updated
Welcome to Dragon's Flag Rework, an attempt to make the flags in this game just a little nicer to look at.
+2
21:21
4.08K
0
This mod lets you assign 15 dockyards per ship. Default Max Nav Factories = 15Convoy Max Nav Factories = 15Capital Ship Max Nav Factories = 15
+1
20:28
947
0
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