Super-high density planets dominated by cities. Urbworlds’ population growth outstripped their social and technological development, so they tend to be overcrowded, polluted, violent places...
A pack of 8 new weapons; 50% health of regular firearms but fast firing and lightweight.
For ideology users: most of these weapons are considered "short shots" and "light", giving ideologically rigid colonies some serviceable mid-range firepower. Also comes with 45 variations (techist, totemic, morbid, rustic and spikecore).
Highly recommended:
Enable Oversized weapons .
Now modular!
Weapon Modularization.
Update 10/5/23: Compatability for ModularWeapons
ModularWeapons
Fully CE compatible! For CE users: Caseless ammunition is usually 50% lighter than cased ammo, making these excellent weapons for long campaigns or diverse (and heavy) loadouts.