Last update: 12.06.23.
Reason: Update mod to version: 12.06.23
Due to the complete overhaul done during the 1.4 update, you may encounter some unexpected behaviours, particularly when it comes to the plasma venting and enemy detection on drop pods and shuttles. They'll only get fixed if you properly report them with as much info as you can and a log (Ctrl+F12 in-game after it happens to upload using HugsLib).
This mods only purpose is to provide player buildable Shield Generators, after they have been researched. These shields stop incoming projectiles but allow outgoing ones to pass, so you can fire out still. This covers bullets, rockets, mortars, falling/flying objects (enemy pods and shuttles, neutral and friendly can pass). The strength and regeneration rate of the shields are set by the tier of generator used.
Features:
Required:
19.02.23 (1.3-1.4)
File info