RimWorld: Witcher Monster Hunt is a standalone mod adding 16 new monster encounter quests to vanilla game. Quests vary in difficulty and provide unique rewards, giving you a taste of what it’s like to be the Witcher on the Rimworld.
All monster descriptions and quest text have been written with RimWorld universe in mind - you can notice mentions of Glitterworld scholars trying to understand the basilisk venom, or imperial soldiers lost to a golem. This mod, just like any other mod made by us, will not ruin your immersion. After all, you’re still playing RimWorld!
Each monster has unique abilities and traits, in line with how they are presented in The Witcher tv series, games and books. Nekkers will flee from combat only to jump back in when the odds turn, Chorts will send your soldiers into berserk rage whilst they close the distance for the kill, whilst Leshy will command a pack of forest animals, attacking you with psychic energy.
These contracts can be difficult and should only be handled by medium to late game colonies.