Since visitors decide when they want to leave, it may not always happen at the best time.
This mod checks the map when visitor-groups decide to leave and can delay this from happening.
Included in the mod is also a Visitor-spot that lets you set a specific spot where your guests will hang around. This can make it easier to protect them from dangers.
You can select what type of conditions should delay visitors from leaving in the mod-options:
There is also an option for visitors getting negative thoughts if staying around longer than they planned. This increases for longer delays.
You can also add extra food-rations to visitors inventories to make longer delays less of a problem.
The mod works well with the excellent mod Hospitality by Orion. The check for dangers on the map is adapted from the same check that hospitality-groups do when entering the map.
The mod only triggers when visitors leave triggered by time, things like low temperatures or hostile actions are not affected. If you have any other ideas on what visitors or other groups should check when leaving, please leave a comment and Ill try to implement it!
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