The New World Alliance, an influential and controversial faction, prides itself on operating across all environments, acting as the unofficial world police force. Renowned for their brash tactics and overwhelming firepower, they strike fear into the hearts of both enemies and allies alike. Their presence is felt globally, enforcing their own brand of justice with an iron fist. Combining audacious interventionism and with the tenacity of a millennia of military strategy, they leave no stone unturned in their pursuit of maintaining order. While their actions garner both praise and criticism, there is no denying that the New World Alliance's imposing might and unyielding determination make them a force to be reckoned with on the global stage.
Features
- A new faction known as the New World Alliance
- New Xenos:
- New World Alliance: A diverse group of baseliners that are accustomed to many different climates but are genetically disposed to slow learning
- Vanguard: Super soldiers of the New World Alliance that are genetically faster and are much harder to kill
- Custom Settlements, with 80+ buildings
- Urban ops system with enemies staying inside, as well as having traps and fortifications
- Outposts: Packed with several enemies these settlements will have a decent amount of resources but will require a large amount of clearing
- Compounds: Often containing the leaders of the NWA, these will contain large amounts of valuable resources as well as leaders of the NWA and their experiments.
Requires:
File info