Mod «Mousekin Race» for Rimworld (v1.5)

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23:24
1.36K
Mousekin Race

The Mousekin Race mod adds a race of hobbit-sized anthropomorphic white mice with a late-medieval to pre-industrial theme, inspired by RedwallMouse GuardBrambly Hedge and Sylvanian Families.

Requires:










  • Updated for 1.5.4104
  • Added new Wattle and daub wall type
  • Added two new 1x1 Mousekin wooden doors (basic and reinforced)
  • Added new Cast-iron wall vent
  • Added 4 new Mousekin commoner surnames
  • Updated Faction Allegiance system
    • Player faction race/xenotype demographics calculations now exclude slaves and prisoners
  • Updated Beehive building description with explanation of radius overlay
  • Updated Mousekin ear loss depression/suicide mechanic to include Mousekin prisoners
  • Updated Royalty DLC compatibility
    • Players who complete the Royal Ascent endgame quest with at least one Mousekin colonist aboard the Imperial shuttle will now see additional flavor text in the ending screen
  • Updated compatibility patches and functions
    • NewRatkinPlus: Set relative mod load order to compensate for buggy and destructive patches in the Ratkin mod
    • Vanilla Cooking Expanded: Added VCE flour to Root cellar storage filters
  • Updated translations
    • Fixed inconsistent punctuation in Japanese translations

22.04.24 (1.5)

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Omar1
00:38

Hi i wanna say thx first for your hardworking and second that i found some sort of bug or problem with the mod along with kiro race to as they don't show the body of the character if they are kiro or mouse so if it's just a bug then when next optimization and if it's a issue at my game may you recommend a solution 

(I tried the mouse mod while i deactivated the kiro race too and it still doesn't show the body)

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