Mods for Rimworld version 1.3

Mod title
Mod author
Version game Rimworld
Publication date
from to
Designator Shapes Updated
Allows you to build, mine, zone, etc.
+7
13:56
7.29K
3
Garden light A soft light illuminates your feet. This lamp has a hidden solar power function somewhere, so it doesn't require power.
0
13:52
35
0
Introduction This mod is intended to add a variety of floor coverings that flavour your aesthetic experience in Rimworld.
0
13:37
32
0
Character Editor Updated
The mod allows you to fully customize a character in an already created game: appearance, inventory, characteristics and more.
+51
13:30
88.26K
6
Architect Icons Updated
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used.
+1
13:14
2.90K
0
In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile.
0
12:56
33
0
RimHUD Updated
RimHUD is a UI mod that displays detailed information about a selected character or creature.
+15
12:52
34.63K
0
Melee Weapons: Speed and Damage Updated
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown.You can change scaling in mod settings.
0
12:49
1.59K
0
Adds colored border when pause is active.By default small red border is used.
0
12:44
13
0
This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artwork
0
12:40
18
0