Mod «Smart Turret Covering» for Rimworld (v1.3 - 1.6)

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Smart Turret Covering

In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile.
In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any cover effect.

This mod allows 2x2 or larger turrets to be covered by adjacent object in all directions.

This means that the behavior is exactly the same as when this mod was used in version 1.3.

Continuously cover rate transition (Optional)
  • The cover rate will vary continuously with the angle between the shooter and the obstacle. (In vanilla it was discrete.)
  • The difference between the diagonal cover rate and the horizontal or vertical cover rate will be minimal.
  • The final cover rate will approximate the basic cover rate of the obstacle objects.
  • 2x2 turrets will receive cover rate from a slightly wider range of obstacles than 1x1 turrets. (Not that the final cover rate is higher)

File info

  • Added by: TOP-Mods
  • Author: denev
  • Mod version: 16.06.25
  • File format: ZIP
  • File size: 0.3 mb
  • Source: Go to
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