Adds several organs to humans and androids, reworks internal bleeding system, and adds other cool things to make killing humans be realistic. Organs and internal bleeding can be viewed in detail view, and other damage is shown in the inspect window. It can also be enabled or disabled on the fly by double pressing M.
Adds a brain, heart, lungs, stomach, intestines, and liver to humans. The brain and heart will instantly cause death if they are destroyed, and the stomach and intestines can cause infections if they are damaged. Infections can be removed using antibiotics or slowed with the ultra strength syringe. If both the lungs are destroyed, the human will suffocate. All the liver does is bleed and hurt a ton. All organs can bleed if they are damaged, whether it be by bullet, point, or blunt. Internal bleeding is alot like regular bleeding, except that it can't be stopped by bandages. Blood can accumulate in limbs as a result of internal bleeding, and will begin to cause damage to other organs if it is left untreated.
Bones can fracture or shatter by bullets or blunt, and will damage organs through fragments and make the limb weaker. It also really, really hurts.
Blood vessels can also be damaged in all limbs, which will increase blood loss.
Limbs are also able to be shot off with powerful weapons, but it may take more than one shot.
Androids have a computer, engine, pump, and oil tanks, and they will no longer externally bleed. Androids are also armored, so it will take a bit of bullets to be able to start damaging the internals. Damage to the pump or oil tanks will cause leaking in the android, which will cause the android to lose oil, and oil will build up in the limb. Limbs can combust when they are shot if enough oil has leaked in them. Damaging the computer in the head of the android will cause the android to be a bit weaker, and if it is destroyed, the android will instantly die. Destroying the engine will also kill the android. Motors in the limbs can be damaged as well, which will weaken them.
Mods that add items which affect creatures in non-vanilla ways, such as with custom syringes, will not properly affect creatures affected by this mod. Reskins of existing items are perfectly fine though.