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Mod title
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Version game Stellaris
3.3.*
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Mod «Star Wars Rebel Ships» for Stellaris (v3.4.*)
The mod adds rebel ships from Star Wars.
0
15.07.2022
11:52
1.65K
Den Martin
0
Mod «Stargate - Ori Shipset» for Stellaris (v3.7.*)
Stargate - Ori - Shipset This mod also disables shiptrails, spread fleets and changed starbasedistance to the sun.
0
19.04.2023
11:31
708
TOP-Mods
0
Updated
Mod «Technology Ascendant» for Stellaris (v3.4.*)
Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others?
0
05.07.2022
12:11
1.82K
Den Martin
0
Mod «Extra Ship Components» for Stellaris (v2.6.0 - 2.6.2)
"Extra Ship Components" aims to provide an extended and expanded technology tree, adding advanced weapons, shields and armor.
0
28.03.2020
13:25
2.28K
TOP-Mods
0
Mod «Ancient Dreadnought and Improved Titan» for Stellaris (v2.6.0 - 2.6.2)
Yep, this is another mod that adds ability to research and build the Ancient Dreadnought.
0
29.03.2020
14:35
1.76K
TOP-Mods
0
Mod «The Zenith of Fallen Empires: Secrets of the Fallen Empires» for Stellaris (v2.6.0 - 2.6.3)
The Zenith of Fallen Empires: Secrets of the Fallen Empires submod expands upon the Lost Technologies mechanic introduced in 'Automated Industries', b
0
10.05.2020
14:50
1.89K
Roman
0
Mod «Ad Astra Technology Mod» for Stellaris (v3.4.*)
“Per Aspera Ad Astra”“Through adversity to the stars.
0
04.09.2022
11:29
951
TOP-Mods
0
Mod «Ultimate Technologies» for Stellaris (v3.7.*)
The mod presents a new era in which players can acquire powerful technologies, edicts, and weapons, as well as access to a brand new colony type calle
0
12.04.2023
10:20
1.34K
TOP-Mods
0
Updated
Mod «Universal Resource Patch» for Stellaris (v3.7.*)
Patch to display the added strategic resources from different mods.
0
14.04.2023
12:08
2.02K
TOP-Mods
0
Mod «Spacedock: Adaptive AI Ship Design» for Stellaris (v2.6.0 - 2.6.2)
"Spacedock" improves the ship designs the AI creates.
0
28.03.2020
11:10
1.62K
TOP-Mods
0
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