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Rimworld mods
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0
Mod «[GMT] TicksPerSecond» for Rimworld (v1.0 - 1.4)
Add actual and target ticks per second to the information display above the pause/speed controls.
0
09.01.2023
17:59
1.27K
Luc
1
Mod «Thick Armor» for Rimworld (v1.0 - 1.4)
Multi-layer armor applies its armor value for each layer it occupies.How effective this is can be configured in the settings.
0
13.01.2023
21:27
1.39K
Luc
0
Mod «Medieval Overhaul: Leather Patches» for Rimworld (v1.3 - 1.4)
A megapack containing all of the compatibility patches I've made so far for Medieval Overhaul - it adds hides to all animals from mods listed in the "
0
25.01.2023
11:55
2.55K
Den Martin
0
Updated
Mod «Outer Rim Vanilla Faction Patch» for Rimworld (v1.4)
This mod includes patches to merge Neronix17's Outer Rim weapons into vanilla factions.
0
21.02.2023
12:19
1.51K
Den Martin
0
Updated
Mod «Outer Rim Imperial Remnant» for Rimworld (v1.4)
This mod replaces the Royalty DLC's Empire faction with the Imperial Remnant, a Rimworld-friendly, faraway vestige of Star Wars' Galactic Empire.
0
21.02.2023
12:20
1.81K
Den Martin
0
Mod «Dynamic Population» for Rimworld (v1.0 - 1.4)
Finer control of population settings - without editing defs!
0
07.02.2023
18:59
2.64K
Den Martin
0
Updated
Mod «Mod Icons» for Rimworld (v1.4)
Adds mini icons to mod entries in the summary window during the load screen.Contains a settings page for users to enable/disable this.
0
14.06.2023
23:31
1.28K
Den Martin
0
Mod «Dismiss Trader (Continued)» for Rimworld (v1.0 - 1.4)
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave.
0
01.03.2023
14:34
1.14K
Den Martin
0
Updated
Mod «Toggleable Readouts» for Rimworld (v1.3 - 1.6)
Know that resource list in the top left corner?
0
23.06.2025
14:42
2.31K
Den Martin
0
Mod «Categorized Readouts» for Rimworld (v1.4)
Tired of long, clunky resource lists there off to the side? Tired of mods that open with the word "tired"?
0
01.04.2023
17:23
886
TOP-Mods
0
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