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Rimworld
31
Rimworld mods
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Mod «Vanilla Plants Expanded - Succulents» for Rimworld (v1.3 - 1.5)
Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases
0
06.05.2024
00:32
1.03K
Den Martin
0
Mod «Replantable Anima Trees» for Rimworld (v1.3 - 1.5)
A little patch for those who just want to move the dang things.
0
14.05.2024
15:48
1.07K
Den Martin
0
Mod «Infinite Gestalt Engine» for Rimworld (v1.4 - 1.5)
Allow you to upgrade the Gestalt Engine in Reinforced Mechanoid 2 to nearly INFINITY.
0
26.05.2024
22:47
682
Den Martin
0
Updated
Mod «Ferny's Easy Caravan Formation» for Rimworld (v1.4 - 1.5)
This mod makes caravan formation occur instantly after selecting gear and pawns, but only if there are no hostile pawns on the tile that are discovere
0
30.05.2024
18:48
658
Den Martin
0
Mod «Empire -100 goodwill in scenarios Fix» for Rimworld (v1.2 - 1.5)
The following mod list will not be permanent -100 goodwill.1.You don't need to subscribe all mod, just a single race mod is fine.2.
0
02.06.2024
22:55
342
Den Martin
0
Updated
Mod «Compact Work Tab (Continued)» for Rimworld (v1.4 - 1.5)
If you have a smaller screen or mods that add a lot of work types (like my own Many Jobs for instance) you may have encountered the heartbre
0
23.07.2024
14:10
1.32K
AtmosCry
0
Mod «Bill Doors' Projectile Trail» for Rimworld (v1.4 - 1.5)
Adds smoke and flame trails for some vanilla projectile.(I mean, mortars, rockets, triple rockets, doomsday rockets) Requires: Bill Doors' Framework
0
09.07.2024
17:27
293
Den Martin
0
Mod «Medieval Medicines Medieval Overhaul Edition» for Rimworld (v1.4 - 1.5)
This is a STANDALONE mod combining/adding to/rebalancing several other mods, with permission from their authors.
0
14.07.2024
19:41
368
Den Martin
0
Mod «AAAA(Allowed Area Automatic Adapter)» for Rimworld (v1.4 - 1.5)
Required: Harmony Overview AAAA is a managed mod that automatically issues evacuation orders to Colonists and Pets in response to the onset of
0
01.08.2024
20:42
461
AtmosCry
0
Mod «Directly Abandon Settlement» for Rimworld (v1.1 - 1.5)
Directly abandon the base and empty the area instead of creating “abandoned settlement” Requires: Harmony
0
25.08.2024
00:28
330
Den Martin
0
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