Rimworld mods

What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts.
+1
16:28
1.32K
0
Mad Skills Updated
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
+1
19:09
5.24K
Luc
0
WORKS WITH SAVESA wireless power mod :Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (carav
+1
22:03
2.51K
0
RimThunder - Breakthrough Updated
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
+1
00:15
3.06K
0
This mod includes the HMS Aurora, or ROCN/PLAN(briefly) Chungking, an Arethusa class light cruiser.
+1
17:34
1.55K
0
Ascension - Immortal Cultivation Updated
Use Taoist Cultivation to become more powerful. Ascend into a higher form!Cultivate and use techniques to become unstoppable!
+1
23:19
2.15K
0
The first in a series of vehicles I plan to add to Rimworld.
+1
23:04
1.35K
0
Required:Medieval Overhaul Recommended Mods: Mousekin Race  
+1
20:52
2.14K
0
Technical Vehicles Updated
Colonies in poverty, defectors who evade the empire, or bandits who plunder the wilderness There is an urgent need for some cheap and durable combat v
+1
09:20
2.22K
Luc
0
The goal of this mod is to make the factions feel less like infinite enemy spawners and more like actual factions in the world.
+1
01:10
2.07K
0
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