Mods

Mod title
Mod author
Publication date
from to
Proximity (Continued) Updated
Modding tool to manipulate stats and add hediff effects to pawns when in proximity to buildings or terrain.
+1
13:19
2.01K
0
Allows you to prioritize areas over others for cleaning.
+2
11:45
1.98K
0
"Long ago, a tribe of industrial zealots dabbled in an experimental technology that fused man and machine, giving rise to the Forgelings.
0
23:57
1.98K
0
Fav Locker (Continued) Updated
This mod adds a container where you can register your favorite apparels.
+15
13:46
1.96K
0
New and redesigned laboratory facilities for a more high tech look!
+4
12:12
1.92K
0
Adds holsters and scabbards to the game which take up the "Belt" There's nothing more b*dass than carrying your weapons with your hands free.
+1
16:06
1.91K
0
Terra Project Core (Continued) Updated
This mod extends the map generator with various new features to generate more biome types.
+1
21:33
1.90K
0
Ask Before Enter Updated
Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base.
+1
23:05
1.88K
0
Generate larger faction bases. Their size and manpower evolve with time. It also factors in the difficulty level, and some randomness.
+1
22:32
1.88K
0
Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners.
+1
17:22
1.87K
0