Mods

Mod title
Mod author
Publication date
from to
After hours of snowfall your pawn can somehow still see the revolver and five silver dropped by the raider the night before?Not anymore!
0
19:02
643
0
Tries to remove all vanilla apparel from the game.
+2
23:22
630
0
I was creating a preview image for a mod and got frustrated that even with the games texture sources downloaded I could not really capture the specifi
+1
22:31
627
0
Better Beggars enhances the beggars added in the Ideology DLC. Features Change how much beggars will ask for (vanilla is a 0.
+1
18:25
588
0
This mod overhauls tribal pawn naming. Why? Well, the tribal names in the game have always felt a bit... "off" to me.
0
00:08
385
0
Since visitors decide when they want to leave, it may not always happen at the best time.
0
18:12
342
0
The default graphics shown when pawns build a roof is a generic steel corrugated roof.
0
18:06
205
0
Just stops pawns from fleeing from combat if their faction is a permanent enemy of the colony
0
18:32
183
0
TLDR: This mod scans your installed mods and suggest working/more updated replacements for those modsContinuations of mods has many names and has beco
0
16:14
167
0
Puts all leather that is defined as coming from a Humanlike race and would cause bad thoughts from wearing in its own categoryRussian translation by T
0
23:05
165
0
← Previous Next → 1 ... 12 13 14
Items 121-130 of 132