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5
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Hearts of Iron 4
Rimworld
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Simple Car Crash Physics Simulator
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Barotrauma
Cities: Skylines 2
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1
Mod «ModSwitch (Continued)» for Rimworld (v1.0 - 1.3)
A Rimworld mod manager - allows you to backup & restore your list of active Rimworld mods.
+1
12.05.2022
15:18
1.41K
TOP-Mods
0
Updated
Mod «New Limbs Needs Training» for Rimworld (v1.1 - 1.4)
When a pawn gets a new limb transplanted they will need some time until they get used to it.
+1
04.05.2023
00:11
1.40K
Den Martin
0
Mod «Powerful Faction Bases (Continued)» for Rimworld (v1.0 - 1.5)
Proof-of-concept mod I made for fun, using the fact that attacking faction bases are not mandatory content of the game.
+1
29.06.2024
22:20
1.33K
Den Martin
0
Mod «RimBank (Continued)» for Rimworld (v1.1 - 1.3)
RimBank - Banknotes, The Universal Currency System!
0
09.07.2022
15:14
1.28K
TOP-Mods
0
Mod «Ready Those Guns» for Rimworld (v1.3)
Between shots a manned mortar has a cooldown-time that only ticks down when a shooter is still manning it.
0
11.09.2022
23:27
1.25K
Den Martin
0
Mod «Recon And Discovery (Continued)» for Rimworld (v1.1 - 1.4)
The mod adds new event points that can be visited when they appear on the map.
0
31.12.2022
14:00
1.20K
Lucifer
0
Mod «Silent Doors (Continued)» for Rimworld (v1.0 - 1.3)
Removes the sound effect from doors.
+2
10.07.2022
17:40
1.12K
Den Martin
0
Mod «Dismiss Trader (Continued)» for Rimworld (v1.0 - 1.4)
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave.
0
01.03.2023
14:34
1.10K
Den Martin
0
Mod «Warhammer: Skaven (Continued)» for Rimworld (v1.0 - 1.4)
The ratkins of the under-empire comes to Rimworld.
+4
13.08.2023
19:28
1.06K
Den Martin
0
Mod «MyRoom - I want that (Continued)» for Rimworld (v1.0 - 1.5)
Pawns do stuff to their own rooms from available minified things.
0
29.06.2024
16:10
1.05K
Den Martin
0
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