Mods

Mod title
Mod author
Publication date
from to
Map for Teardown in the form of the legendary ship "Titanic".
+46
11:06
20.90K
2
There is:•Gv-104 razorback (light armored personnel carrier)•Gv-117 stonewall (improved razorback) •F 7 leopard (light aircraft)&n
+106
13:29
13.99K
0
[FSF] Complex Jobs Updated
This mod will make the control of your colonists more precise. All jobs are now divided into several even smaller jobs.
+4
16:12
12.88K
3
This mod patches all defs with the <filth> field, first it removes all existing tags then it adds tags so filth vanishes in 14-15 days and washe
+14
17:27
12.45K
0
[FSF] Vanilla Bionics Expansion Updated
This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game.
+7
07:52
11.29K
0
+41
10:05
9.48K
2
The madness combat pack! Hank Grant Deimos Sanford Agent Atp Agent
+29
17:55
7.87K
0
- easily demolish any building in 7 seconds- does not collapse
+78
11:13
6.72K
4
Active Volatile Aviation Updated
This mod aims to bring a variety of real life helicopters and planes to the game that are carefully modelled by myself to be accurate, realistic and t
+7
18:30
6.47K
1
[FSF] Advanced Bionics Expansion Updated
This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not require
+8
13:23
5.97K
0
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