Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Tribal Tattoos Updated
This mod adds tattoos with a tribal theme. This mod adds 12 body tattoos and 14 face tattoos with a "tribal" theme.
+2
00:15
2.97K
0
1-2-3 Personalities M2 Updated
The second M2 module in the 1-2-3 Personalities series of social mods. The mod requires: 1-2-3 Personalities M1.
+2
23:47
2.97K
1
Added War hammer 40k Grey Knights related weapon and apparelPowerful for sure as an Ultra tech, but expensive Requires: Vanilla Weapons Expanded - Hea
+4
10:40
2.96K
1
Progress Renderer Updated
Automatically create scheduled renderings of the full map or only a chosen part of it.
+6
19:10
2.96K
0
This mod turns gauralen phytokins into anima phytokins Requires: Vanilla Races Expanded - Phytokin DLC Royalty DLC Ideology DLC Biotech
0
12:09
2.96K
0
Wa! Skeleton! (Continued) Updated
Add a Skeleton Race. 120% compatible with vanilla.Those who should have died a long time ago were revived for unknown reasons.
0
22:59
2.96K
0
Slave Rebellions Improved (Continued) Updated
Brand new rebellion experience awaits. No more random and absurd rebellions. Slaves shouldn't be dumber than rocks.
0
21:33
2.95K
0
[RH2] Faction: Utilitarian Updated
Utilitarian. Titan Corp's Private Military and Security Company.
0
19:23
2.94K
0
Dwarves of the Rim Updated
Adds a new xenotype and 2 new factions to world generation or an existing save. All DLC's requires.
+2
21:42
2.94K
0
This mod aims to increase pawn carrying capacity in inventory and through caravans.
+1
13:45
2.93K
0
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