Rimworld mods

Alternative colors to deposits.Had to change compacted machinery texture to be the same as the others to be able to add a color.
0
17:26
832
0
This mod adds the Highborn, a xenotype of self-resurrecting socialites, equally capable of trading barbs in the halls of the royal courts and exchangi
0
19:59
829
Luc
0
Stop the Lag!! Get the Best of Both Worlds: Game Tick (TPS) + Smoothness (FPS)!
+1
17:06
827
Luc
0
A simple patch that removes the food poisoning chance from insect jelly.
+2
00:50
826
0
My first ever texture mod, this mod adds 8 new (hopefully) lore-friendly Spacer/Imperial hairstyles to Rimworld based on the show Legend of
+1
22:06
825
0
Rimpsyche - Disposition Updated
!!!!! Known bugCurrently there is a bug in the mod.Unfortunately I'm at my hometown now and can't update the mod untill returning Saturday.
0
15:35
823
0
A retexture mod for Xenohumans. Make sure to load after the main mod.⠀ Requires:  Xenohumans - Gen-spliced Xenos on the Rim
0
12:20
821
0
Imperial Hoplites is an addon for Vanilla Factions Expanded - Pirates which allows the Empire from the Royalty DLC to utilize warcaskets.
0
18:26
819
0
Xenotype Spawn Control provides full control over the rate of appearance of xenotypes, including those created by you, within factions, layers, and ev
+1
23:11
819
Luc
0
Adds a couple melee weapons that you can throw.
+4
14:17
817
0
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